Game pricing does not make a lot of sense. Most of us should be paying more for games, and at least some of them should get more expensive over time. The fact this doesn't happen may be strange, but the causes are not mysterious. Steam runs frequent sales events, and the practice of heavy discounting … Continue reading Two Perspectives on Fairness in Game Pricing
On March 8th the developer of Domina (bignic) decided to moonlight as a health authority/life coach and suffered backlash as a result. The opinion expressed is stupid and uninteresting, but for reference, the note that sparked the response was: TAKE OFF THE FCKN MASKS - Next time you're at the grocery store, try showing a … Continue reading Bringing Your Whole Self to Patch Notes
Drake Star Partners, an investment banking firm, published a report on deals in gaming made in the first three quarters of 2021. The report states that the total dollar value of acquisitions (announced or closed) is already twice that of 2020 in its entirety. The comparison to 2020 is even more striking considering that 2020 … Continue reading Should companies be allowed to buy games?
As you might have seen, @esprite_bay asked me to compare two games — Caves of Qud, and Halfway — and suggest which one I thought was better for streaming. This was the first I had heard of either title. I offered a response but, as is the risk of opinions on Twitter, the review was … Continue reading Early Access: The Case of Caves of Qud